import * as THREE from 'three'

// 贴图 材质 光照
const texture = new THREE.TextureLoader().load('images/FloorsCheckerboard_S_Diffuse.jpeg')
// const texture = new THREE.TextureLoader().load('images/bricks.jpeg')
// const texture = new THREE.TextureLoader().load('images/clouds.jpeg')
// const texture = new THREE.TextureLoader().load('images/crate.jpeg')
// const texture = new THREE.TextureLoader().load('images/stone-wall.jpeg')
// const texture = new THREE.TextureLoader().load('images/water.jpeg')
// const texture = new THREE.TextureLoader().load('images/wood-floor.jpeg')
// const geometry = new THREE.BoxGeometry(5, 1, 5)
const material = new THREE.MeshBasicMaterial({ map: texture })


export const xxxx = new THREE.Mesh(texture, material);